Functions/Container



Containers are used to hide and display geometry or functions. It also has miscellaneous functions with modifying brush behaviour. Such as affecting NavMesh generation and AutoMap eligibility.

Containers only act on children. Therefore by default, a Container does nothing until something is parented to it.

Children of containers are removed from rendering/gamestate if the container is disabled.

Inspector Settings



 * Is Active - Container Enabled at level start.
 * Skip Navigation - Do not generate NavMesh on brush.
 * Skip Auto Map - Do not show brush on in-game automap.
 * Distant Object (No Splat+Map+Nav) - Do not render splat / bullet mark decals on brush, in addition to Skip Navigation & Skip Auto Map functionality.