Functions/Teleport



Controls how and where to teleport the player to.

One teleport node is all that is required to teleport a player. However, a second node can be used to specify a different destination.

Inspector Settings



 * Teleport To Target Node - Teleport the player to the selected output node instead of this node.
 * Teleport Like Portal -
 * Teleport Here - Teleport the player to this node's location instead of a target node's location specified by the output.
 * Apply Rotation (only with a node marked as Teleport Here) - On teleport, the player's angle will be changed to the rotation of the TeleportPlayer node
 * Movement Delta -
 * Use Local Move Delta -
 * Keep Player Offset -