Functions/Trigger



Create scripting events based on players or monsters entering or exiting an area.

Inspector Settings



 * Enabled - If set, trigger will react to enter and exit events.
 * Trigger Size - Dimensions of the trigger volume. Probably better to use the gizmo instead.
 * Only Player Can Activate Entering - If set, only player character movement will trigger the EditorOutputFirstIn.png First In or EditorOutputAnyIn30.png Any In events. If unset, monsters can trigger them too.
 * Only Player Can Activate Leaving - If set, only player character movement will trigger the EditorOutputLastOut30.png Last Out or EditorOutputAnyOut30.png Any Out events. If unset, monsters can trigger them too.
 * Disable After Enter - Disable this trigger after entering.
 * Disable After Exit - Disable this trigger after exiting.
 * Disable After Last Exit - Disable this trigger after all eligible entities have exited.
 * Last Out Delay - Wait in seconds for EditorOutputLastOut30.png Last Out to fire when triggered.
 * Required Key - The player must have the selected key before this trigger will execute