Functions/EntityFilter



The EntityFilter is used to filter the activation of interactable functions such as buttons, trigger volumes, or teleports.

Inspector Settings



 * Entity Filter - Allows which entity(s) that can activate the function.
 * Team Filter - Allows which team(s) that can activate the function.
 * Required Key - Require key to interact with button. HUD will automatically display required key after interacting.
 * Must Be In Collection - If unchecked the activating entity does not need to belong the selected collection.
 * Entity Collection - A drop-down menu to select what entity collection to call from.