Functions/Button



A button which the player can interact with their use key binding.

This function is invisible to the user and is for creating intractable objects via brushes. For pre-made visible buttons, see Prefab Buttons.

Inspector Settings



 * Enabled - Button is active. While disabled, no output events will fire.
 * Volume Size - Area in which...
 * Pre-interaction button HUD overlay displays while Show HUD Message is enabled (see right).
 * Button interaction range while Must Look At Button is unset.


 * Button Shape - Shape of button for Must Look at Button hit calculations. Rect option is unique in that you can only interact with the button from a single side.
 * Button Size - Dimensions of the Button Shape.
 * Must Look At Button - Require the player to be within interaction range and looking at the Button Shape to interact.
 * Disable After Button Press - Turn off the button after output fires.
 * Required Key - Require key to interact with button. HUD will automatically display required key after interacting.
 * Show HUD Message - Show HUD overlay to guide player to button.
 * Show in Automap - Show square-bracket indicators in automap to identify button location.