Tutorials/RestoreDefaultMap

Restoring the Level Editor Default Map
A common issue is new users accidentally saving over the default map. The default map is the map which the Level Editor loads when starting a new map. If you have saved over the default map and wish to restore it to its original state, you can do so by copying the original map files from the Prodeus installation directory to the Prodeus Application Data directory. Below you will find instructions for your specific operating system.

WARNING: Following these steps may result in the loss of data. Do so at your own risk.

Windows 10
By default, the original map files are located at this path. The path may change if you installed Steam to a different location:

"C:\Program Files (x86)\Steam\steamapps\common\Prodeus\Prodeus_Data\StreamingAssets\LocalData\Maps".

The original default map files are:
 * Default.emap
 * Default.jpg
 * Default_thumb.jpg

These three files must be copied to the Prodeus Application Data Maps Directory, which by default is located at this path:

"C:\Users\\AppData\LocalLow\BoundingBoxSoftware\Prodeus\LocalData\Maps"

Be sure replace the text  with your actual Windows user account name. When copying the files, you may be asked if you wish to replace the existing files. You must do so to restore the default map.

If you do not see the "AppData" directory in Windows File Explorer, you must check the "Hidden files" check box in the View tab of File Explorer.