Functions/Trigger



Create scripting events based on players or monsters entering or exiting an area.

Inspector Settings



 * Enabled - If set, trigger will react to enter and exit events.
 * Trigger Size - Dimensions of the trigger volume.
 * Disable After Enter - Disable this trigger after entering.
 * Disable After Exit - Disable this trigger after exiting.
 * Disable After Last Exit - Disable this trigger after all eligible entities have exited.
 * Last Out Trigger Delay - Wait in seconds for EditorOutputLastOut30.png OnLastExit to fire when triggered.


 * Required Key - The player must have the selected key before this trigger will execute