Functions/StructureInOut



Used for routing scripting events between a structure and the game level. Structures are the Prodeus Editor's prefab system. Only add StructureInOut to a structure, not a full game level.

Inspector Settings



 * Input 1-4 - Text label for the inputs of StructureInOut when structure is placed in a game level.
 * Output 1-4 - Text label for the outputs of StructureInOut when structure is placed in a game level.

From within your prefab, route scripting events (both inputs and outputs) to either the 4 inputs or 4 outputs of StructureMapInOut. When using a StructureInOut enhanced prefab in your level, route scripting events to either the 4 inputs or 4 outputs of the house icon that marks a prefab's location.

Inputs and Outputs
StructureInOut comes with 4 inputs and 4 outputs for signal routing. By default, they do nothing until the map author has routed them to a target.