Functions/DamageVolume



Damage the player or other monsters that enter DamageVolume.

Inspector Settings



 * Start On - Enable DamageVolume at level start.
 * Volume Size - Size of the damage volume. Probably best to use the gizmo instead.
 * Is Crush Damage - Damage only happens if DamageVolume is parented to a Mover and is moving.
 * Instant Kill - Ignore damage numbers and simply kill entity instead.
 * Only Damage Player - If set, do not damage monsters.
 * Damage Interval (Seconds) - Time in seconds between ticks of damage while in DamageVolume. Accepts decimals.
 * Damage Amount - Amount of damage to deal every Damage Interval.